top of page
IMG_0722bw.jpg

Breannehunter

LIGHTING & FX ARTIST

1.307.705.0998

About me

Everybody has a story, so here's mine.

​

I come from a family of video game nerds. My dad always talked about playing the old Donkey Kong games back in the late 70s, early 80s and our family grew up playing tons of Nintendo.

​

I bought my first console when I was a Junior in High School and instantly fell in love with games like Halo & Assassin's Creed. It wasn't until I was halfway through my associates degree that I realized I wanted to make games. I started school at Full Sail University in the Computer Animation degree and started working for Razor Edge Games post graduation in 2019.

​

Since then my love of video games has crossed platforms from playing Hades on PC to Horizon Zero Dawn and Forbidden West on the PS4 and PS5 to Master Chief Collections and Halo Infinite on Xbox One. I am continuously impressed by the expansion and innovations in video game technology, software, process and the insane individuals involved in making beautiful games.

PROFESSIONAL

MY KNOWLEDGE LEVEL IN SOFTWARE

PHOTOSHOP

ILLUSTRATOR

PREMIERE PRO

UNITY

MAYA

UNREAL ENGINE

SKILLS

Lighting & Post Processing, Particle Systems, Cinematics and Camera Rigs, Environment Lighting, Flipbook Texture Sequences

​

SOFTWARE

Unity, Sourcetree/Github, OBS, Unreal Engine, Photoshop, Illustrator, InDesign, Premiere Pro, Acrobat, Zbrush, Blender, After Effects

​

OTHER

Photography, Color Theory, 3D Animation, 

PORTFOLIO

FX Reel 2022

Software Used: Unity, Photoshop

​

Skills Utilized: Unity Particle Systems, VFX Shader Graph

​

Notes: Thanks for the patience while I work on this FX Reel. I'm coordinating with other talented members to bring you an awesome FX Reel. This FX reel will eventually feature a variety of different effects utilizing Unity's Particle Editor and Shader Graph. Take a peek below!

Lighting Sample 2020

Over my short amount of time in the industry I have had the opportunity to work on many types of projects. Due to my NDA with Razor Edge Games I'm not able to share more of the VFX work I have done for them. However, I am able to share some of the work that we have open to the public on our youtube page.

​https://edenfalling.razoredgegames.com

 

Software Used: Unity
 

Compositing Reel 2019

Software Used: Nuke

​

Skills Utilized: CG over CG layering, rotoscoping, Multilayer CG Integration, Matchmove

Animation Reel 2017

Software Used: Autodesk Maya

​

Skills Utilized: 3D Animation, Walk Cycles, Blockouts, In-Betweens, Concept & Storyboards

​

Let's Get Social

  • Facebook
  • LinkedIn
  • Instagram

© 2023 by Breanne Hunter. Proudly created with Wix.com

bottom of page